CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (2,112 messages)

#37361 Murder and 3DS Message #37428
Very Interesting, Alec. My local "forensic friends" will be interested in this research. Would it be for sale some time? Thanks, -Alan
#37179 CGW Message #37269
Nice stuff, Mike! -Alan
#37158 Real Chrome and Gold Message #37268
Edwin, I have 4 or 5 different procedures for chrome/shiny/metallic looking logos. Depending on the application. Unfortunately, I am on an extremely tight deadline right now an am unable to upload them here. Feel free to give me a call at (619) 747-0043 and I'll be glad to help you…
#37063 setting up a tablet Message #37118
Cool! Thanks, David. -Alan
#37029 #setting up a tablet Message #37038
Hi John, Hope you are feeling better. The Corel fill experiments sound way cool! Gonna have to check them out. Check the upcoming issue of 3D artist for my article about the 3DS/Corel connection. Could that gradient thing be a shortcut to beveled text? Who'd a thunk it?! Remind me…
All I can say is: YES! -Alan PS Can't wait for my copy….
Your Welcome, Alex. A couple of thoughts… You could always try to unify normals of those pesky DXF files and try for a 1-sided material (saves rendering time). Sometimes, even if you haven't gone through the tutorials yet, you can easily get an answer from the reference manual. It is…
#setting up a tablet Message #36896
Hi, John: Just a note to say that exporting .AI from CorelDraw with No Fill is VERY important. Good Habit. Don't forget to weld all coincident vertices in the shaper before lofting. Good luck to David… -Alan Iglesias
pentium p5 ,p6 , p7 Message #36895
Lessee…an AMD 486DX3 99mhz to compete with the first P5's??… >>turn republican Well, at least give up boogie boarding, anyway……………NAW! -Alan
pentium p5 ,p6 , p7 Message #36894
Splendid!…
Alexander, I can't be certain about the type of object you are trying to apply an automatic reflection flat mirror material to, but these things should be noted: The flat mirror material must be assigned at the _face level_ to work correctly. The renderer will use the first face in…
#36637 pentium p5 ,p6 , p7 Message #36710
Aw, shucks. If it comes true, do I lose my award?…
#36591 pentium p5 ,p6 , p7 Message #36594
PMJI guys, but I heard recently on _fairly_ good authority that Intel is going to start shipping a clock *tripled* 99mhz 486 in the near future. Seems that between the economic issues and the heat problems with the DX2 100 that this just may be the next jump in processor…
#36428 new network Message #36592
He-He…Hope Mike's eye recovers soon — he needs 'em both for nerf basketball! Remote control is OK as long as you don't change the channels all day… (I want a Sun server like Greg's!) Everything will be fine — just a minor problem but my support is important…Thanks and see…
#36395 #new network Message #36417
What happened to just playing frisbee with a bunch of floppies? . -Alan
#36291 Pruned Forest Message #36330
From: ALAN IGLESIAS Autodesk Software Forum · General March 2, 1993 3:02 PM
Paul, First, I in no way meant to detract from Lightwave, Hastings, Newtek, or the Amiga community in general by mentioning that the developers were supporting Ron Thorton & company's efforts to bring low-cost animation to the forefront in prime-time network TV. In fact, on reviewing the message, I clearly…
#36117 #Pruned Forest Message #36252
From: ALAN IGLESIAS Autodesk Software Forum · General March 1, 1993 6:28 PM
Roger: PMJI, but I have heard that Newtek/Hastings _have_ written custom shaders for the effects in B5. Decent production values but the plot was even more contrived than Star Trek! -Alan
#33205 Tips 'n Tricks Message #33217
Sounds great, Michele .. Go for it! -Alan
Try PhotoStyler or CorelDraw, Bob. -Alan
#33003 7th Guest Message #33161
Graeme, Congrats on the (near) completion! The software dealers down here say almost everyone with a CDROM drive is clamoring for T7G because previous CD game releases are mostly floppy ports and _very_ dissapointing. The vdx improvements sound great. Couldn't locate that CGW article (Jan. Issue). Obviously they made a…
#32947 F16 demo Message #33000
From: ALAN IGLESIAS Autodesk Software Forum · General January 22, 1993 12:26 AM
Thanks for the info! -Alan
#32751 3DS Help Message #32905
Martin & Greg, Sounds good to me! We could always use Martin's jumping harness to lash a herd of wild post-pants ferrets to the vehicle and make them swim/pull us up the freeway! (it must be late…) -Alan
#32738 7th Guest Message #32904
Hi Graeme! Nice to hear from you…missed you in Vegas, it was a good time. Your compression/animation code seems looks awesome! People were just standing around and shaking their heads . I can only imagine what's involved with finishing up the project…hmmm, Candidate 1 — does that mean they'll vote…
#32813 F16 demo Message #32903
From: ALAN IGLESIAS Autodesk Software Forum · General January 21, 1993 4:33 AM
Mark, What _exactly_ do you need to run that demo? TIA -Alan Iglesias
#32595 #3DS Help Message #32664
Gosh, Greg. Thanks for the credit! Had fun at your meeting and look forward to coming back some time soon. Maybe next time the 405 will look more like a freeway and less like a canal! -Alan
#32524 #7th Guest Message #32525
Hi, Mike Don't let it drive ya _too_ nuts! Yeah, Vegas was cool. Hope your book is going well. Looking forward to getting together when you can get some time…give me a call. -Alan
#7th Guest Message #32393
Sean, Last I heard, a mid-February release date is expected. Had fun playing with a working demo last weekend at CES… Alan Iglesias
#31211 So Cal 3DS Users Grp Message #31235
He-he…whatever it takes. See ya on the 16th! -Alan
#31222 MEMORY MANAGERS Message #31234
Agreed…At least we can usually find work-arounds fairly easily. I use a different configuration for almost every application — Just run a re-config/reboot batch file — takes a very little time and guarantees a optimum configuration for the particular program I need at the time. BTW, nice work up there…
Martin, Try to resist the temptation to hurl your rubber-banded body thru space the 16th if you can possibly help it! I'll be attending the meeting and would like to meet you… (I could always bring a couple of ferrets if you need the excitment…) Alan Iglesias
#31165- #MEMORY MANAGERS Message #31209
Hi, Billy. 3DS dosen't _need_ expanded memory! In fact, I run it with _no_ memory manager at all with excellent results. Using QEMM helps when you need expanded memory for other programs or if you need to direct TSRs, device drivers, etc. to specific memory segments. I always have my…
#30470 ScreenGrab? Message #30491
Thanks, Martin. I'll try your suggestions right away. Thanks for the info and Happy New Year! Alan
#ScreenGrab? Message #30456
Hi Gary, I need to grab a couple of screens from 3DS to accompany an article. I've tried PixelPop every way I can think of but to no avail. I get either an error (high pitched tone), or the grabbed screen is small and distorted, depending on configuration, etc. I…
#30237 Beveled Text in 3DS Message #30274
7. Back in the Shaper, Assign the larger, outside outlines (as well as the smaller, inner outlines on those letters that have nested poloygons) as shapes and import them as shapes for the "back" and "front" vertices of your lofter path. Then, invert your shape assignments and import the beveled…
#30237 Beveled Text in 3DS Message #30273
Brian, In addition to what Doug and Gary have already mentioned, let me add some information learned from my own experiences. In order to properly bevel complicated (serifed) text from CorelDraw or any where you might get it, try these steps: 1. Import or create the text within the Shaper.…
#30226 3DS.MLI Message #30259
Carl, I'd be glad to upload a 3ds.mli to your E-Mail. Look for it this afternoon. Have a nice holiday, Alan Iglesias
#30226 3DS.MLI Message #30258
Carl, I'd be glad to upload a 3ds.mli to your E-Mail. Look for it this afternoon. Have a nice holiday, Alan Iglesias
Hardcopy Output Message #30204
Yann, Sorry about the delayed comeback but we've been running around a bit ('tis the season!) . About the printing process — Because I enjoy complete control over all the aspects envolved with printing a page from the computer, I almost exclusively print from Windows, usually CorelDraw. The program allows…
Morphed Letters Message #30203
Very nicely said, Greg
#29075 #Targa Display Help Message #29205
My iluminit (Version 1.6.0.3;Iluminator BIOS 1.6.0.0) too, does not give me the E0000 segment as a choice. Only A0000 or D0000. Although I've been able to tiptoe around a few of these problems, I certainly don't consider myself a hardware _expert_! I could't find reference to the iluminator address with…
#29092 BigD Hardware lock?? Message #29204
Will do, Dennis. Thanks for the comeback. (for a minute I thought I was on a CB…). Alan
#29103 3D nerves & blood Message #29203
You could try an animated texture map by creating a .FLI file with Cycle paint in AAPro..different speeds, colors, etc… Alan
#28972 Learning Animation Message #29051
Tripp, Your comments are interesting but misdirected. You need to send "wish list" stuff to: Yost Group CIS:76702,413 Alan
#28977 BigD Hardware lock?? Message #29050
Thank you, Dennis. PS — just started working with FRADXF and fractint. I'll let you know what I come up with if you are interested. Alan
Hi, Dennis, Thanks for the demo…interface looks real nice. However, whenever I try to render something (Show material; Render View; Render menu command) I get booted out of the program with a messege that it couldn't find the hardware lock! Is this the way the demo works? I coulda' swore…
#28907- #Learning Animation Message #28970
Hey, Gary — is this the same Dan Silva that made me an _exteremely_ happy person back in 1985(?) when I was introduced to color paint programs with a program called Deluxe Paint that ran on the Amiga? I've been wondering if he was the same guy since I first…
#28935- Targa Display Help Message #28969
Hi, Steve: According to the manual: "If location D0000H is not available in your computer, the suggested address is A0000H. If this address is not available, see the following possibilities:" Then it goes on to list addresses 8000H, 9000H, A0000H, B0000H, C0000H, D0000H, E0000H, and F0000H as possible memory segments,…
#28378 #Good gold!? Message #28409
John, Take the "valley" pic into a 24-bit paint program, sample a nice big swatch of the goldish trees and such, and stamp them over _most_ of the sky and mountains. Add a little reflection blur and there ya have it! Instant gold! This worked great for me…check the brass…
#28291 Morphed Letters Message #28400
..continued Mitch, please accept this message with the good will with which it is intended. I honestly believe that if you had _followed_ (not just read) the tutorials step-by-step, and _understood_ the reference manual, nearly all your recent questions would have been answered. Hey, "it's in there" — really! With…
#28291 Morphed Letters Message #28399
Mitch, Everyone please excuse me for butting in, but I've been following this thread for some time now and feel something has to be said. While I totally agree that a third-party book which focuses on "tricks & tips", work-arounds, specific how-to's and the like is a good idea, I…

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