CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (60 messages)

#48167 #Real3D Message #48192
From: Mark Clarkson Amiga Arts Forum · Audio/MIDI September 13, 1995 3:49 PM
>I wanted to love it, but cant I know just what you mean. Love it, hell, sometimes I can't even USE it! .mark
#48162 #Real3D Message #48163
From: Mark Clarkson Amiga Arts Forum · Audio/MIDI September 9, 1995 11:10 PM
> as soon as 3ds is out for nt and does some splineing (next version)< Yeah, but that's what they told us last time, isn't it? ..mark
#48136 #Real3D Message #48157
From: Mark Clarkson Amiga Arts Forum · Audio/MIDI September 8, 1995 10:23 PM
Are you saying that Real3D spline objects cannot be exported to DXF/3DS? I can do it on the PC version and it seems to work fairly well. ..mark
#48124 #Real3D Message #48156
From: Mark Clarkson Amiga Arts Forum · Audio/MIDI September 8, 1995 9:27 PM
Hi, thanks for the input – i haven't seen the amiga version, but I think it is s'posed to be similar. here's a quick question. I'm trying to do an animation involving a series of collisions. to get the collisions to work more or less properly, I've had to turn…
#Real3D Message #48093
From: Mark Clarkson Amiga Arts Forum · Audio/MIDI September 1, 1995 12:02 AM
Hi, I'm looking for users, lovers and haters of Real3D. Who uses it? What's good/bad about it. How do you get it to do its magic? Does anyone have any input? (Does anyone know any users of the PC version?) Thanks, .matk (oops – I mean 'mark')
#13620- Byte articles on 3D Message #13683
Congrats! ..mark
Mike, Wasn't meaning to suggest that people scan and _submit_ Escher's work to you — just that it is a great source of _inspiration_ and ideas about tilable art. ..mark
PMJI, but i recommend the works of (and about) M.C. Escher who really knew his tilable patterns. ..mark
#3970 Pro Work in Windows Message #4119
From: Mark Clarkson Animation Vendor A Forum · Elastic Reality February 10, 1995 8:17 PM
Jason (aka 'Frank') Thanks for the pointer, but I needed someone who already had a class up and going. I found one at UCLA, tho. Thanx anyway. ..mark
#3924 #Pro Work in Windows Message #3933
From: Mark Clarkson Animation Vendor A Forum · Elastic Reality February 7, 1995 2:53 PM
Chris, Once, long ago when I was working on a different article, you hinted that some new stuff was happening with ER under Windows. Can you point me at anyone to talk to (hopefully in the next 40 minutes or so?) Any film schools, etc., using ER? TIA, ..mark
From: Mark Clarkson Animation Vendor A Forum · Elastic Reality February 7, 1995 3:56 AM
Hi, I'm looking for Elastic Reality for Windows users who are doing 'professional' projects with it. Has anyone learned about ER in a class, film school, etc.? Any stories of 'plain old Joes' who've leveraged ER into a career in special effects? Let me hear from you. ..mark
#2730 What is OpenGL Message #2821
From: Mark Clarkson Animation Vendor A Forum · Hash, Inc. January 4, 1995 5:25 AM
>(the driver wasn't there yet, so I can't confirm if it really does)< Don't get me started about Diamond and drivers! ..mark
#2649 #What is OpenGL Message #2727
From: Mark Clarkson Animation Vendor A Forum · Hash, Inc. December 30, 1994 5:17 PM
I believe that Matrox has one or more new cards out for the PC that support OpenGL. (The Matrox Impression??) ..mark
#2482 Don't get it Message #2506
From: Mark Clarkson Animation Vendor A Forum · Visual Software December 19, 1994 12:28 PM
> Mark: Is that a nannna nanna naa nna?< Nope, I just cannot stand tutorials. I ran across a pile of manuals for an operating system the other day. About 12 books, and the only one still in the shrink wrap was the one marked: "READ ME FIRST!" > when…
#2463 #Don't get it Message #2479
From: Mark Clarkson Animation Vendor A Forum · Visual Software December 17, 1994 12:27 AM
> I'm working on the tutorials now, and am liking the program better< I never ran the tutorials. Maybe that's why I didn't have as many troubles with the program? ..mark
#2444 #Stargate Message #2473
From: Mark Clarkson Animation Vendor A Forum · Elastic Reality December 16, 1994 6:13 PM
>Technically, a supportive guy< Do you make these up, or does your off-line reader make them up for you? Doesn't the pressure to be creative get to you sometimes? ..mark
#2425 #Stargate Message #2440
From: Mark Clarkson Animation Vendor A Forum · Elastic Reality December 14, 1994 4:34 PM
I'm trying to put something together for one of my editors who's specifically looking for some name recognition. I know that most 'real' stuff is being done on SGI's … but I've heard that ER is doing serious work, even under Windows. Can I get particulars from you on some…
#2403 #Stargate Message #2413
From: Mark Clarkson Animation Vendor A Forum · Elastic Reality December 13, 1994 2:23 PM
Were those guys working on SGIs? Is there anybody working with Pentium-class machines who (how can I put this delicately) I might have heard of? TIA, ..mark
#2260 Don't get it Message #2341
From: Mark Clarkson Animation Vendor A Forum · Visual Software December 9, 1994 3:02 PM
>What about Z? Maybe to the default camera depth…Or far enough back that the entire object is visible…And how does this affect objects already in the view…< I'm not sure where to put it, Z-wise, but then I'm not quite sure where you put it now, Z-wise. If nothing else,…
#Don't get it Message #2245
From: Mark Clarkson Animation Vendor A Forum · Visual Software December 5, 1994 9:46 PM
Nick, As I think I told you, I find VR/S3D/RL etc. to be about as easy to use as it gets _in_3D_modeling_and_rendering_. Unfortunately, the whole field is none to easy to approach for many. I, too, found it easy to cover the entire desktop in a clutter of windows until…
#2199 #ER Demo Problems Message #2213
From: Mark Clarkson Animation Vendor A Forum · Elastic Reality December 4, 1994 2:21 PM
Hurrah! I have been having exactly the same problem in Photoshop! I'm going to suck down the new pointer right now. ..mark
#1933 Particle FX Message #1991
From: Mark Clarkson Animation Vendor A Forum · Hash, Inc. November 22, 1994 2:47 PM
>your article in December's PC Graphics and Video< Thanks, Steve, for the kind words. I do try. It was a little hard looking at the commercial tracers in the 150 or so words I had for each, but I tried to hit the high points that made that particular program…
#1835 #Particle FX Message #1911
From: Mark Clarkson Animation Vendor A Forum · Hash, Inc. November 18, 1994 3:14 PM
>My idea for speed is through rendering farm rather than super fast single chip< It seems that you could put together a farm of used PCs cheaper than a farm of used MACs. Horsepower per dollar-wise. ..mark
#1835 Particle FX Message #1910
From: Mark Clarkson Animation Vendor A Forum · Hash, Inc. November 18, 1994 3:14 PM
>working for other people really sucks!< Ain't that the truth! ..mark
#1757 Particle FX Message #1802
From: Mark Clarkson Animation Vendor A Forum · Hash, Inc. November 15, 1994 1:01 PM
> Vance Gloster (vance@netcom.com) has created a 3rd-party product for procedurally constructing complex characters such as buildings. < Sounds cool. Who do i contact about it? ..mark
#751 Client/server Message #786
>too much aggravation and stress< I find nothing generates so much aggravation and stress for me as a couple layers of management telling me how to do my job.
#Light Wave Message #759
From: Mark Clarkson Computer Animation Forum · General Discussion November 10, 1994 10:40 PM
>Know`s anyone at what date Light- Wave for PC`s is on sale?< They're saying by Xmas. ..mark
>20.000 $ < Well, then, POV-ray and Moray are definately your ticket. Unless that decimal is supposed to be a comma, and you're ready to spend $20,000, in which case you need you a Silicon Graphics workstation and some _real_ software! 🙂
> full screen animation of something like a fractal generation program < Have you played with fractint? It can do no end of interesting images, and is very popular for generating backgrounds, background animations, and so on. ..mark
#540 Starting Out Message #650
>Wondering if we are related< Where is you at? Any relatives down around Oklahoma/Georgia way? ..mark
Both HASH and Imagine have been ported over from the Amiga, as has Real3D. What kind of animations did you have in mind, and how much money do you have to spend?
#1615 #Rotoscoping Message #1636
From: Mark Clarkson Animation Vendor A Forum · Visual Software November 8, 1994 12:16 PM
>great tool for that kind of work is Adobe Premiere< Any idea as to the $$ ? TIA, ..mark
From: Mark Clarkson Animation Vendor A Forum · Hash, Inc. November 7, 1994 2:04 PM
>I understand the dongle, I just don't particularly like it.< The Dongle only works, IMO, as long as almost nobody uses it. Imagine the back of your PC if you had three programs that needed Dongles, or five? Would they work together? Would you want that kind of stack stickin'…
#Rotoscoping Message #1609
From: Mark Clarkson Animation Vendor A Forum · Visual Software November 6, 1994 9:50 PM
Nick, Does Visual Reality have a way to render an animation in front of another, pre-existing animation? For example, let's say I render a fly-by of a landscape in VistaPro, so I have a series of .TGA frames. Now I want to bring them in, one at a time, to…
#473 #Starting Out Message #480
> Maybe creating a .FLI or .AVI file. < Daves Targa Animator is a popular shareware program that will allow you to paste together images to produce an FLI. (I don't remember if it does .GIFs, tho….) ..mark
>Am looking for program to uncompress zipped files for windows–thanks!< I flat out LOVE WinZip : Nico Mak Computing, Inc., P.O. Box 919, Bristol, CT 06011. I know its around here, perhaps GO MSWIN. It's shareware so you can try before you buy. It will act as a shell for…
>Is there anyway to move animations on your computer to a video in a VCR?< YOu can do it with an add-in card. These ten to fall into two categories: cheap ($200) and crappy, and good and expensive ($800-$1200). Depending on what it is, how big, etc., you can also…
#430 #PC Animation Message #477
>3DS REALLY needs spline modelling…Almost had it this time 'round< are you referring to R3 or R4? I thought R4 was s'posed to _have_ spline modeling.
#1543 Facial Animation Message #1565
From: Mark Clarkson Animation Vendor A Forum · Hash, Inc. November 4, 1994 4:17 PM
>in the Northern Exposure case, there was a live dog< Was that the one in the cab? It was purty kewl. >not a plug-in< SIGH – I'm doing an article on plug-ins and was hoping I'd get to play around with ER. What's the PC/Windows release date, etc? What's the…
#1544 Can't See Section Message #1564
From: Mark Clarkson Animation Vendor A Forum · Hash, Inc. November 4, 1994 4:17 PM
>our technical support people (who use WINCIM) can see it,< I'm using CS Nav and it ain't there for me. ..mark
#348 #PC Animation Message #383
>the advantages to 3-D Studio is its expandability.< There's a minor industry of add-on software around 3DS, as well. But…. they are very _proud_ of 3D$. ..mark
#1520 #Upgrade? Message #1553
From: Mark Clarkson Animation Vendor A Forum · Visual Software November 4, 1994 5:43 AM
>The upgrade price from Simply 3D to Visual Reality is $349.00.< Oops, and I just bugged you about that in another message. Thanx. ..mark
From: Mark Clarkson Animation Vendor A Forum · Visual Software November 4, 1994 5:43 AM
>Looking forward to the next time you put me in my place< Hey, I know this doesn't qualify, but have you noticed that your renderer is pretty darned fast? I was looking at another product (which shall remain nameless) and noticed that it was very slow. To see how slow,…
#1510 #Facial Animation Message #1516
From: Mark Clarkson Animation Vendor A Forum · Hash, Inc. November 3, 1994 3:54 AM
>Elastic Reality (a 2-D warping, morphing, animation, compositing, etc system)< Tell me more about this product and how I use it with my other modeling software. Is it a plug-in? A seperate program that reads DXFs, or what? Thanx, ..mark
From: Mark Clarkson Animation Vendor A Forum · Visual Software November 3, 1994 2:34 AM
>interesting and accurate review of Visual Reality < Um, that means they liked you, right? ..mark
#1476 Moving objects Message #1502
From: Mark Clarkson Animation Vendor A Forum · Visual Software November 2, 1994 2:17 PM
Nick, Thanks for your reply to my problem of the disappearing object. Now, like those knocking sounds the car makes until you take it to the garage, the problem has disappeared. I'll try to reproduce it and let you know the specifics. It was not that I was rotating it,…
#Upgrade? Message #1501
From: Mark Clarkson Animation Vendor A Forum · Visual Software November 2, 1994 2:17 PM
Is there a special upgrade price from Simply 3D to Visual Reality? ..mark
#Moving objects Message #1470
From: Mark Clarkson Animation Vendor A Forum · Visual Software November 1, 1994 1:12 PM
Nick, I've just gotten your Simply 3D product. Looks very cool. I'm having a strange problem, tho. I've made a 3d object from a 2d picture, so that the matte color is transparent, using the built-in make 3d object function. When I try to move this guy, tho, it seems…
#123 3D modeling Message #152
>3D Studio Release 4 or Caligari Truspace< What kind of rendering/animation are you doing? How much money do you have to spend? Is ease of use, power, quality of output, cost, etc. the most important thing to you? ..mark
>I am interested in putting together a short media presentation using the media player for windows. What I need to know is what software would be best to link a series of slides together and to perhaps edit some of these slides.< Have you see presentation graphics programs like Harvard…

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